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Epic Character Builds - Chaos Harbinger


Written and Created by: Imna Lias

Chaos HarbingerAfter a century of war that, through attrition, had reduced the once proud kingdoms of Khorsa and Marduk to wasted specters of their former glory, peace was at hand. Regent Torin of Khorsa and Emperor Hessek of Marduk declared an armistice, putting aside their latent enmity, to forge a peace accord that would bring prosperity to the two kingdoms. For many, this was a joyous occasion. However, this would not do for the Chaos Harbinger. He would offer these two kingdoms as grist for the wheel of time. In the beginning there was chaos, and in the end there would be chaos. All the unnatural order that man strove to create must be destroyed. That was his goal; that was the cause to which he had devoted his life. If he could disrupt the peace accords, the two empires would crash against each other and crumble, vanishing forever from the face of Faerun. Read more...

The war between good and evil has been fought for millennia, but another war of ideologies has been waged even longer. The war between order and chaos has been fought since the instant of creation, and like any war, it has its champions. The Chaos Harbinger is a champion of chaos, and ultimately, he knows he is fighting for his own destruction, but for some reason he has judged civilization and structure unworthy of existence and he pursues its destruction above all else.

Chaos Harbinger

Overview
Cleric: 15
Fighter: 8
Rogue: 17

Race: Human
Alignment: Any
Domains: War, Trickery

Starting Stats
Str: 16
Dex: 10
Con: 14
Int: 14
Wis: 14
Cha: 8

Final Stats
Str: 26
Dex: 10
Con: 14
Int: 14
Wis: 18
Cha: 8

Final Skills
Concentration: 42
Craft Trap: 21
Discipline: 42
Hide: 43
Move Silently: 43
Set Trap: 21
Spellcraft: 40
Tumble: 40
Use Magic Devices: 43

Equipment
Full Plate
Greatsword
Trap Kits
Chaos Harbinger Advantages
Chaos Harbinger

Devastating Critical. As a warrior against the forces of order, the Chaos Harbinger has become a master swordsman, capable of killing an opponent with one blow.
Good AC for an armored character. The Harbinger recognizes the need for a good defense.
10D6 Sneak Attack. Assassination is a tool of political change. The Harbinger uses assassination to plot the downfall of governments.
Level 8 Cleric Spells. His devotion to chaos has earned him the favour of the gods of chaos. He can draw upon their power to augment his abilities or smite an opponent with harm or word of faith (really nice with the sneak attack).
High Use Magic Device. Mages often serve as advisors to kings and priests. The Harbinger has learned to duplicate their abilities to implicate them in his schemes.
Can set and craft traps. Warriors of Chaos are an independent lot; they do not work well with others. As such, they must rely on other means to deal with large numbers of opponents.
Improved Evasion. Though his saves are low, he will either take half damage or no damage against damage spells.

Chaos Harbinger Disadvantages

Low saves. With the +8 from Spellcraft and some additional bonuses from cleric spells they're better, but a save-boosting item should be a priority for the Harbinger.
Low AB. He only has a base AB of 38; the cleric buffs can raise it to 62. In a low magic world that should be plenty, but as magic items start getting more powerful this won't be enough.

Favoured Spells

Level 0: Light, Resistance
Level 1: Bless, Divine Favour, Protection From Alignment, Sanctuary, Sheild of Faith
Level 2: Bull's Strength, Darkness, Endurance, Silence
Level 3: Darkfire, Invisibility Purge, Prayer, Magic Vestment, Negative Energy Protection
Level 4: Death Ward, Dismissal, Divine Power, Greater Magic Weapon
Level 5: True Seeing, Battletide, Circle of Doom, Improved Invisibility
Level 6: Harm, Heal, Greater Sanctuary
Level 7: Word of Faith, Aura of Vitality
Level 8: Aura vs. Alignment, Mass Heal

Magic Item Wish-List

Immunity to critical hits item. The Harbinger realizes the need for defense from rogues and warriors with Devastating Critical.
Saving throw boosting item. This will give the Harbinger extra defense against magical attacks.
An item with haste or scrolls of haste.
A powerful greatsword, preferably keen. With greater magic weapon and darkfire, he can turn a normal greatsword into a powerful weapon, but some extra power is always useful.
AC boosting items. He has some AC buffing spells, but magical armor can exceed his abilities.

Key Stats
Final Saves (Vs. Spells)

Fortitude 25 (33)
Reflexes 19 (27)
Will 24 (32)

AB and Damage

With no buffs, regular greatsword:
38/33/28/23 18+2D6 (+10D6 Sneak Attack) (17-20 x2)
Devastating Critical DC 38
Darkfire, Greater Magic Weapon, Bull's Strength. Aura of Vitality, Divine Might, Divine Favor, War Domain Power, Battletide, Normal Greatsword)
62/57/52/47 26+2D6 (+5 Magic) (+6-11 Fire) (+10D6 Sneak Attack) (17-20 x2)
Devastating Critical DC 40

AC

26 (Normal full plate, no buffs)
41 (Aura of Vitality, Sheild of Faith, Magical Vestments, Full Plate, Haste (rogue UMD))

Character Advancement History

Following is the path of the Chaos Harbinger during the first forty levels of his life.

Character Level
Class
Skill Increases
Feat Selection
Attribute Increase
1
Rogue
Craft Trap 4, Hide 4, Move Silently 4, Set Trap 4, Tumble 4, Use Magic Devices 4, Save 20
Toughness, Power Attack

2
Cleric
Concentration 5, Craft Trap 1, Spellcraft 5, Save 14


3
Cleric
Concentration 1, Craft Trap 1, Spellcraft 1, Save 16
Cleave

4
Cleric
Concentration 1, Craft Trap 1, Spellcraft 1, Save 18

Wisdom
5
Fighter
Concentration 1, Craft Trap 1, Discipline 8, Save 13
Weapon Focus (Greatsword)

6
Fighter
Concentration 1, Craft Trap 1, Discipline 1, Save 15
Knockdown, Blind Fight

7
Fighter
Concentration 1, Craft Trap 1, Discipline 1, Save 17


8
Fighter
Concentration 1, Craft Trap 1, Discipline 1, Save 19
Weapon Specialization (Greatsword)
Wisdom
9
Rogue
Craft Trap 1, Hide 6, Move Silently 6, Set Trap 5, Tumble 6, Use Magic Devices 6
Great Cleave

10
Rogue
Craft Trap 1, Hide 2, Move Silently 2, Set Trap 2, Tumble 2, Use Magic Devices 2


11
Rogue
Craft Trap 1, Hide 2, Move Silently 2, Set Trap 2, Tumble 2, Use Magic Devices 2


12
Cleric
Concentration 2, Craft Trap 1, Spellcraft 2
Improved Critical (Greatsword)
Wisdom
13
Cleric
Concentration 2, Craft Trap 1, Spellcraft 2


14
Cleric
Concentration 2, Craft Trap 1, Spellcraft 2


15
Cleric
Concentration 1, Craft Trap 1, Spellcraft 3
Improved Knockdown

16
Cleric
Concentration 1, Craft Trap 1, Spellcraft 3

Wisdom
17
Cleric
Concentration 1, Craft Trap 1, Spellcraft 1, Save 2


18
Cleric
Concentration 1, Craft Trap 1, Spellcraft 1, Save 4
Extend Spell

19
Cleric
Concentration 1, Spellcraft 1, Save 7


20
Cleric
Concentration 1, Spellcraft 1, Save 10

Strength
21
Fighter
Concentration 1, Discipline 13, Save 1
Great Strength I

22
Fighter
Concentration 1, Discipline 1, Save 4
Epic Weapon Focus (Greatsword)

23
Fighter
Concentration 1, Discipline 1, Save 7


24
Cleric
Concentration 1, Spellcraft 4, Save 7
Great Strength II
Strength
25
Cleric
Concentration 1, Spellcraft 1, Save 10


26
Rogue
Hide 4, Move Silently 4, Set Trap 5, Tumble 4, Use Magic Devices 4


27
Rogue
Hide 2, Move Silently 2, Set Trap 3, Tumble 2, Use Magic Devices 2
Great Strength III

28
Rogue
Hide 3, Move Silently 3, Tumble 3, Use Magic Devices 2

Strength
29
Rogue
Hide 3, Move Silently 3, Tumble 3, Use Magic Devices 2


30
Rogue
Hide 3, Move Silently 3, Tumble 3, Use Magic Devices 2
Great Strength IV

31
Rogue
Hide 3, Move Silently 3, Tumble 3, Use Magic Devices 2
Improved Evasion

32
Rogue
Hide 3, Move Silently 3, Tumble 3, Use Magic Devices 2

Strength
33
Rogue
Hide 1, Move Silently 1, Tumble 1, Use Magic Devices 6, Save 2
Epic Prowess

34
Rogue
Hide 1, Move Silently 1, Tumble 1, Use Magic Devices 1, Save 9
Critical Strike

35
Rogue
Hide 1, Move Silently 1, Tumble 1, Use Magic Devices 1, Save 16


36
Rogue
Hide 1, Move Silently 1, Tumble 1, Save 24
Overwhelming Critical (Greatsword)
Strength
37
Rogue
Hide 1, Move Silently 1, Tumble 1, Save 32
Improved Sneak Attack I

38
Cleric
Concentration 13, Spellcraft 12, Save 12


39
Fighter
Concentration 1, Discipline 16
Devastating Critical (Greatsword), Epic Weapon Specialization (Greatsword)

40
Rogue
Hide 3, Move Silently 3, Use Magic Devices 5

Strength