Epic Character Builds - Damage Adept


This bad boy was built around the concept of delivering the most damage in one hit with a scythe. Created by uber-moderator Christian "Torias" Gillott, the damage adept is not someone you'd want to meet in a dark alley--or a bright alley, for that matter.

Damage Adept

Overview
Paladin: 13
Weapon Master: 5
Champion of Torm: 22

Race: Elf
Alignment: Lawful Good

Starting Stats
Str: 13
Dex: 13
Con: 6
Int: 13
Wis: 12
Cha: 17

Final Stats
Str: 13
Dex: 13
Con: 6
Int: 13
Wis: 12
Cha: 29

Final Skills
Discipline: 43
Persuade: 26
Tumble: 20
Heal: 12
Intimidate: 4

Equipment
Scythe
Full Platemail

This character does the most damage possible with a scythe when using Smite Evil and inflicting a critical hit at the same time.

Here are the buffs, using no magical equipment and the following spells and special abilities:

Divine Favour: +4 to Attack and Damage
Eagle's Splendor: +2 Charisma (at least)
Bull's Strength: +2 Strength (at least)
Divine Might: +10 Damage
Divine Wrath: +7 Attack and Damage (Improved by Epic CoT levels)

Here is the minimum damage calculations for smite evil:

2 (Minimum Scythe Damage) +
3 (Strength Bonus * 1.5) +
4 (Divine Favour) +
10 (Divine Might) +
7 (Divine Wrath) +
385 (Smite Evil = 11 (Great Smite X) * 35 (Pal 13 + CoT 22))
411

Combined with a Critical Hit:
411 * 5 (Scythe *4 +1 Increased Crit Multipier from Weapon Master) 2055 Minimum Damage

Now that's with no magical equipment at all. Magical Strength and Charisma Enhancing Equipment and a Magic Scythe can Easily add another +20 base damage.

The Damage Adept In Combat - Click to view.
"The Damage Adept In Combat"
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Character Advancement History

Following is the path of the Damage Adept during the first forty levels of her life.

1
Paladin
Persuade 4, Tumble 2 (cc), Indimidate 2 (cc)
Exotic Weapon Proficiency

2
Paladin
Persuade 1, Save 2


3
Paladin
Persuade 1, Tumble 1 (cc), Indimidate 1 (cc)
Weapon Focus (Scythe)

4
Paladin
Persuade 1, Save 2

Charisma
5
Paladin
Persuade 1, Tumble 1 (cc), Indimidate 1 (cc)


6
Paladin
Persuade 1, Save 2
Dodge

7
Paladin
Persuade 1, Tumble 1 (cc)


8
Champion of Torm
Discipline 5

Charisma
9
Champion of Torm
Discipline 3
Mobility, Spring Attack

10
Champion of Torm
Discipline 3


11
Champion of Torm
Discipline 3
Expertise

12
Champion of Torm
Discipline 1, Tumble 1 (cc)
Whirlwind Attack
Charisma
13
Weapon Master
Discipline 1, Tumble 1 (cc)
Weapon of Choice (Scythe)

14
Paladin
Persuade 3


15
Paladin
Persuade 3
Power Attack

16
Weapon Master
Discipline 3

Charisma
17
Weapon Master
Discipline 1, Tumble 1 (cc)


18
Paladin
Persuade 3
Divine Might

19
Weapon Master
Discipline 2, Heal 1


20
Weapon Master
Discipline 1, Tumble 1 (cc)

Charisma
21
Paladin
Persuade 3
Great Charisma I

22
Paladin
Persuade 3


23
Paladin
Persuade 1, Tumble 1 (cc)


24
Champion of Torm
Discipline 3
Great Charisma II, Improved Power Attack *
Charisma
25
Champion of Torm
Discipline 2, Heal 1


26
Champion of Torm
Discipline 1, Tumble 1 (cc)
Great Smiting I

27
Champion of Torm
Discipline 1, Tumble 1 (cc)
Great Smiting II

28
Champion of Torm
Discipline 1, Tumble 1 (cc)
Great Smiting III
Charisma
29
Champion of Torm
Discipline 1, Tumble 1 (cc)


30
Champion of Torm
Discipline 1, Tumble 1 (cc)
Great Smiting IV

31
Champion of Torm
Discipline 1, Heal 2


32
Champion of Torm
Discipline 1, Heal 2
Great Smiting V
Charisma
33
Champion of Torm
Discipline 1, Tumble 1 (cc)
Great Smiting VI

34
Champion of Torm
Discipline 1, Tumble 1 (cc)


35
Champion of Torm
Discipline 1, Tumble 1 (cc)


36
Champion of Torm
Discipline 1, Tumble 1 (cc)
Great Smiting VII, Great Smiting VIII
Charisma
37
Champion of Torm
Discipline 1, Tumble 1 (cc)


38
Champion of Torm
Discipline 1, Heal 2


39
Champion of Torm
Discipline 1, Heal 2
Great Smiting IX

40
Champion of Torm
Discipline 1, Heal 2
Great Smiting X
Charisma
  • Indicates this selection can be changed without affecting the integrity of the overall build.