ranger_rogue_sd

=Ranger(23), Rogue(16), Shadowdancer(1), Elf=

STR: 16 (25) DEX: 19 (25) CON: 8 WIS: 11 INT: 10 CHA: 8 Hitpoints: 294 Skillpoints: 238 Saving Throws (Fortitude/Will/Reflex): 21/16/23 Saving Throw bonuses: Mind Effects: +2, Traps: +3 BAB: 30 AB (max, naked): 38 (melee), 37 (ranged) AC (naked/mundane armor/shield only): 25/29 Spell Casting: Ranger(1) Alignment Changes: 0 Disable Trap 20(22), Discipline 42(49), Hide 30(37), Listen 10(12), Move Silently 30(37), Open Lock 15(22), Set Trap 20(29), Tumble 40(47), UMD 26(25)

Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness) 01: Ranger(1): Dodge, Favored Enemy: Undeads, {Dual Wield}; Skills: Discipline(4), Hide(4), Move Silently(4), Tumble(2), 02: Ranger(2); Skills: Discipline(1), Hide(1), Move Silently(1), Save(1), 03: Ranger(3): Power Attack; Skills: Discipline(1), Hide(1), Move Silently(1), Tumble(1), 04: Ranger(4): STR+1, (STR=17); Skills: Discipline(1), Hide(1), Move Silently(1), Save(1), 05: Ranger(5): Favored Enemy: Animals; Skills: Discipline(1), Hide(1), Move Silently(1), Tumble(1), 06: Ranger(6): Cleave; Skills: Discipline(1), Hide(1), Move Silently(1), Save(1), 07: Ranger(7); Skills: Discipline(1), Hide(1), Move Silently(1), Tumble(1), 08: Ranger(8): STR+1, (STR=18); Skills: Discipline(1), Hide(1), Move Silently(1), Save(1), 09: Ranger(9): Weapon Focus: Rapier, {Improved Two-Weapon Fighting}; Skills: Discipline(1), Hide(1), Move Silently(1), Save(2), 10: Ranger(10): Favored Enemy: Humans; Skills: Discipline(1), Hide(1), Move Silently(1), Save(3), 11: Ranger(11); Skills: Discipline(1), Hide(1), Move Silently(1), Save(4), 12: Ranger(12): STR+1, Mobility, (STR=19); Skills: Discipline(1), Hide(1), Move Silently(1), Save(5), 13: Ranger(13); Skills: Discipline(1), Hide(1), Move Silently(1), Save(6), 14: Ranger(14); Skills: Discipline(1), Hide(1), Move Silently(1), Save(7), 15: Ranger(15): Great Cleave, Favored Enemy: Dwarves; Skills: Discipline(1), Hide(1), Move Silently(1), Save(8), 16: Ranger(16): STR+1, (STR=20); Skills: Discipline(1), Hide(1), Move Silently(1), Save(9), 17: Ranger(17); Skills: Discipline(1), Hide(1), Move Silently(1), Save(10), 18: Ranger(18): Improved Critical: Rapier; Skills: Discipline(1), Hide(1), Move Silently(1), Save(11), 19: Ranger(19); Skills: Discipline(1), Hide(1), Move Silently(1), Save(12), 20: Ranger(20): STR+1, Favored Enemy: Dragons, (STR=21); Skills: Discipline(1), Hide(1), Move Silently(1), Save(13), 21: Ranger(21): Great Strength I, (STR=22); Skills: Discipline(1), Hide(1), Move Silently(1), Save(14), 22: Ranger(22); Skills: Discipline(1), Hide(1), Move Silently(1), Save(15), 23: Rogue(1); Skills: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), Save(12), 24: Shadowdancer(1): STR+1, Overwhelming Critical: Rapier, {Hide in Plain Sight}, (STR=23); Skills: Hide(1), Move Silently(1), Tumble(3), Save(13), 25: Rogue(2): {Evasion}; Skills: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), Save(10), 26: Rogue(3): {Uncanny Dodge I}; Skills: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), Save(7), 27: Rogue(4): Great Strength II, (STR=24); Skills: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), Save(4), 28: Rogue(5): STR+1, (STR=25); Skills: Disable Trap(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), Save(3), 29: Rogue(6); Skills: Disable Trap(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), Save(2), 30: Rogue(7): Devastating Critical: Rapier; Skills: Disable Trap(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), Save(1), 31: Rogue(8); Skills: Disable Trap(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(3), 32: Rogue(9): DEX+1, (DEX=20); Skills: Disable Trap(1), Open Lock(1), Set Trap(1), Tumble(3), UMD(2), 33: Rogue(10): Great Dexterity I, Improved Evasion, (DEX=21); Skills: Disable Trap(2), Listen(1), Open Lock(2), Set Trap(2), Tumble(1), 34: Rogue(11); Skills: Disable Trap(2), Listen(1), Open Lock(2), Set Trap(2), Tumble(1), 35: Rogue(12); Skills: Disable Trap(2), Listen(1), Open Lock(2), Set Trap(2), Tumble(1), 36: Rogue(13): DEX+1, Great Dexterity II, Defensive Roll, (DEX=23); Skills: Disable Trap(2), Listen(1), Set Trap(2), Tumble(1), Save(2), 37: Rogue(14); Skills: Disable Trap(1), Set Trap(1), Tumble(1), Save(7), 38: Rogue(15); Skills: Disable Trap(1), Set Trap(1), Save(13), 39: Ranger(23): Great Dexterity III, Bane of Enemies, (DEX=24); Skills: Discipline(17), 40: Rogue(16): DEX+1, Epic Dodge, (DEX=25); Skills: Disable Trap(1), Listen(6), Set Trap(1),